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6.63 First Impressions From Players


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#1 PMS.Rinoa

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Posted 17 September 2009 - 08:58 AM

QUOTE
Obviously the developer of DotA, Icefrog, took the complaints of the community seriously and tried to improve the balance of the new 6.63 version. The new heroes got nerfed again and some others, less used heroes, got bugged, even if only in a minimum extent. Additionally, there are drastic changes on some core-items like Heart of Tarasque, Pipe, Dagger or Changes on the Phaseboots/Powertreads.
How do the pros think about these changes and how will these influence the game according to them? Fragster asked them for you:

Rasmus 'MiseRy-' Berth :

"I think the changes Icefrog has made are pretty cool. I like 95 percent of the changes and I'm really looking forward to playing this version in the future. I especially like the Queen of Pain buff and of course Pipe and the other turtlish factors nerfed. Though I didn't quite understand the nerf given to Nerubian Assassin or the Blinkdagger buff, in my opinion they were totally fine in 62b. But overall, it seems like a really nice version."


Martin 'AngeL' Olsen :

"I havent played it yet, but it seams better than 6.62b. The only change I don't like is phaseboots/treads – makes it even harder for support heroes to survive now." (smiles)


QUOTE
The Pro's opinion about 6.63
Version 6.63 just got released, and there is a wall of text, named changelog, this time. GosuGamers talked to the pros for their opinions on the new version.

Xeo|SilentCat

I feel like dark seer, undying and clock didn't get enough nerfs... Some changes are nice, I feel like this version will speed up the pace in the game, but I really dislike when they change so many stuff in just 1 version.

Ravens`MaNia-

I'm really looking forward to playing the new map, since it makes the dagger and the force staff more viable to use. I hope to be playing tiny again, because of the toss reduction and with the item improvements, I can see a great future for him again. The new version will hopefully be more fun for the observers and the players. I'm looking forward to put behind this farmgame, also because we (Ravens) have gotten a kinda bad reputation with playing boring. So i hope we can show, that we can also play entertaining.


Fragster
GosuGamers

#2 Leper Messiah2

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Posted 17 September 2009 - 09:28 AM

everyone hates bugged heroes

#3 Onin-

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Posted 17 September 2009 - 09:53 AM

I like people saying Heart was buffed.

Edited by Onin-, 17 September 2009 - 09:54 AM.


#4 asleep06

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Posted 17 September 2009 - 11:16 AM

I am really looking forward to more QoP.  Bring the pain!!

#5 broodstar258

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Posted 17 September 2009 - 11:43 AM

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Enchantress is not so good anymore. She is easy to kill, got too low Hp and it's hard to farm with her."

dddddd

mb reduce untouchable to 50% like before n throw some heal off?? not make 300 hp ehro

#6 saga16

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Posted 17 September 2009 - 12:07 PM

"get bugged"

"F" and "G"

#7 Akiri-X

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Posted 17 September 2009 - 12:25 PM

I think many of them didn't read the changelog carefully...

#8 Spit-wad

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Posted 17 September 2009 - 12:50 PM

DotA v6.63 - As good as cocaine

IPB Image

#9 Akiri-X

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Posted 17 September 2009 - 01:26 PM

QUOTE(Spit-wad @ Sep 17 2009, 04:50 PM) View Post

DotA v6.63 - As good as cocaine

http://media.nadota.com/other/dotacoke.png

I'll take credit for finding that.  pirate2.gif

#10 JoeSchmoe319

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Posted 17 September 2009 - 01:47 PM

Hope to see some more Tiny action now due to the Toss & Dagger changes, and maybe even some Furion / QoP

#11 AlexiusCA

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Posted 17 September 2009 - 05:08 PM

QUOTE(JoeSchmoe319 @ Sep 17 2009, 04:47 PM) View Post

Hope to see some more Tiny action now due to the Toss & Dagger changes, and maybe even some Furion / QoP


The global ult and global range does have some possible use, not to mention his disable and its relatively low cooldown in relation to its duration paired with this? He's a good semi-carry and push hero, for sure, and he could be put to some use on the competitive level, but I still think that with the advent of effectiveness of DPS heroes in this new version and lack of affordable health and armor for support heroes, other heroes would probably be picked over him.

#12 shyre

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Posted 17 September 2009 - 05:15 PM

Can someone still explain to me what the fuck does it mean when Morph lost his passive agi/str bonus shit?

#13 supa_fly.

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Posted 17 September 2009 - 05:19 PM

QUOTE(shyre @ Sep 17 2009, 08:15 PM) View Post

Can someone still explain to me what the fuck does it mean when Morph lost his passive agi/str bonus shit?

Pre-.63 every time you leveled the ability Morph, you would also get a passive +2 agility and strength. That was removed, so you no longer get the +2 agility and strength when you level Morph.

ez

#14 TheFeedMachine

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Posted 17 September 2009 - 06:16 PM

I like this change log. Makes the heroes more balanced and relies more on strategy rather than just pick the most imba hero and win. More of these versions and less huge addition versions.

#15 rayMi

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Posted 18 September 2009 - 02:07 AM

kuroky not whining ! someone screencaps this shit

#16 Negi3

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Posted 18 September 2009 - 02:15 AM

furion is sexy yo

true global presence + with mana furion has always something to do

jungle or assist or push towers solo with a 20 sec cd on teleport
great for outleveling everyone!

#17 kvlc

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Posted 18 September 2009 - 06:07 PM

Playing with Prophet on your team is basically just like playing with Tinker on your team, only Prophet can take up the woods too.  Don't expect to get any farm.

#18 omen

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Posted 18 September 2009 - 08:05 PM

Where is the morph nerf??  Make him unable to carry BoTs or unable create a replicate with an image.   He's still too strong....this nerf did nothing to address his problems.

Also pipe is still too strong for the cost.  Other than that, this version is a step in the right direction it seems.

+1 to whoever said Enchant should've got a nerf of untouchable, not hp.


#19 SilverfuK

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Posted 18 September 2009 - 08:17 PM

angry.gif

#20 AntiMageZee

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Posted 18 September 2009 - 08:49 PM

^ wats wrong ?




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