Summon Momoku, the Lore Keeper
Momoku is a brilliant apothecary proficient in magic potions that can sometimes cause unintended effects, lending her unconditional help to the Sentinel. She can cause havoc matching the most powerful of magic using elixirs that explode in the battlefield. She creates mind-boggling potions that can do various chaotic effects. A valuable asset to the Sentinel, she is one whose potions cannot be stopped.
Strength: 19 + 1.4
Agility: 20 + 2.1
Intelligence: 22 + 2.9 (Primary)
Learns Elixir, Mega Potion, Magic Ether and Conjure
Attack range of 125 (Melee) or 450 (Ranged)
Movement speed of 295
Role: AoE buffer and disabler/nuker
Momoku, Lore Keeper
Throws unstable elixirs, allowing ranged splash attacks (250 AoE, 450 range) and different skill effects.
Level 1 - 5 bonus damage, 25% splash.
Level 2 - 10 bonus damage, 50% splash.
Level 3 - 15 bonus damage, 75% splash.
Level 4 - 20 bonus damage, 100% splash.
From a melee whacker, she turns into a concoction-thrower with 450 range and gains a splash attack. This is practically a stance skill, changing the effects of her following skills. This works like Troll's first skill, based on Bear form, I think.
Though the bonus damage comes in handy when last hitting, too! Note the 30 second cooldown.
Ability Type: Active Instant
Animation: Something like Unstable Concoction expect more explodey, indicating splash damage
Cooldown: 30 seconds
Mana Cost: 0 mana
Drenches an enemy in an unknown liquid, causing various effects which last 5 seconds. If melee, it deals damage, reduces Armor and slows. If ranged, blinds, and mini-stuns every time it takes damage.
Level 1 - Melee: 40 damage, -1 Armor, 10% slow. Ranged: 10% blind, 0.1 second stun.
Level 2 - Melee: 80 damage, -2 Armor, 20% slow. Ranged: 20% blind, 0.2 second stun.
Level 3 - Melee: 120 damage, -3 Armor, 30% slow. Ranged: 30% blind, 0.3 second stun.
Level 4 - Melee: 160 damage, -4 Armor, 40% slow. Ranged: 40% blind, 0.4 second stun.
This has a different set of effects depending if you are melee or ranged. Choose what you like, all last 5 seconds and have their own uses.
Ability Type: Active Unit Targeting
Damage Type: Magical
Cooldown: 10 seconds
Mana Cost: 90/100/110/120 mana
Contaminates a target 450 AoE with an ether that causes random things to happen to allies and enemies. Effects differ whether you are melee or ranged.
Level 1 - 1 effect.
Level 2 - 2 effects.
Level 3 - 3 effects.
Level 4 - 4 effects.
LOL, this skill is so random. How is it coded? It sorts through a list of random triggered events, depending if you are melee or ranged. Melee has bad effects, while ranged has good effects. For the sake of balance, good effects happen only to allies and bad effects to enemies. Each effect can happen more than one and can stack, except Avatar, Silence, Stun and Invisibility.
• 200 damage
• 100 mana burn
• 2 second stun
• 4 second silence
• -20% damage
• -5 Armor
• -20% MS
• -35% AS
• 250 HP heal
• 200 mana heal
• +5 Armor
• +20% MS
• +35% AS
• 3 second Avatar
• +20% damage
• 5 second Invisibility
Ability Type: Active Location Targeting
Animation: Coolblue effects on affected units
Cooldown: 25 seconds
Mana Cost: 80/100/120/140 mana
Conjures a variety of potions, which change every 5 seconds (Purple-Blue-Green). Each potion has devastating effects.
Level 1 - Purple deals 300 damage to a single target. Blue hexes for 2.5 seconds. Green makes invulnerable for 4 seconds.
Level 2 - Purple deals 450 damage to a single target. Blue hexes for 3.5 seconds. Green makes invulnerable for 5 seconds.
Level 3 - Purple deals 600 damage to a single target. Blue hexes for 4.5 seconds. Green makes invulnerable for 6 seconds.
The cycle starts at Purple, then changing to Blue after 5 seconds, then Green after another 5, then back to Purple. Each color has its own effect, while Green can only be used on allies. Helpful in various situations. Tower diving, burst nuking, disabling, to name a few.
Ability Type: Active Unit Targeting
Animation: Colored potion flying straight at an enemy
Cooldown: 60 seconds
Mana Cost: 150 mana
Edited by Thoth-, 08 May 2009 - 06:56 PM.