A long time ago, into a faraway dwarven village, a blacksmith brought to the world a unique-kind weapon. It was the first of all time sword that could not only hurt, but protect the user the same as a shield. It look as a normal sword, but with a strange opening in the middle of it. It was named the Sword Breaker.
A sword with the power of destroy swords. Cool, isn't it?
Sword Breaker (3900)
+45 Damage (x2 Broadsword +9 dmg from recipe)
Broken Sword (active) (recipe)
Broken Sword: When under the effect of the Broken Sword, the player have a reduction of 30% damage during 7 seconds. 30 sec cooldown.
It's something like razor's link skill, that reduct the DAMAGE, not increase the damage reduction of the hero.
I've made it based into Orchid, but as the cost was too much lower than it, I nerfed it a little bit.
If aproved, it could be a very useful item, mainly to counter an carrier or to escape when been chased.
Also, it give a decent extra damage, helping the tankers to kill a little bit more.
1st - It's a very useful item into mid-late game, mainly as a counter to high DPSer's, such as Mortred or Sven.
2nd - A skill like this can only be found into two heroes, Razor and Atropos.
3rd - Nukers, spell-based gankers without stuns or non-stunner tanks become useless into late game.
With this skill, they can survive a little bit more and debuff a carrier enemy hero.
The Sword Breaker sinergyses very well with axe.
With less damage, the enemy take less damage of him, but he will keep taking hits and spinning.
He already have a skill that make the enemy lick the ground with no damage.
With this item, he would make a good usage of the extra damage and the active skill.
"WHAT A HELL?! Where is my damage?!"
"WHAT A HELL?! Where is my damage?!" 
Added the extra damage of the recipe.
Added the "Heroes Sinergy" section.
Added the "Countered Heroes" section.
Expanded the explanation.
Edited by Looock, 18 February 2010 - 03:52 PM.